Chapter IV

In which Edgar goes on a search for his missing brother.

There's a cave that leads to South Figaro. You can trigger the scene with Locke and Edgar flipping out upon seeing Terra cast fire, and there's a turtle that doesn't do anything here. He's just here to add ambience.

Hornets are classified as floating. Since you don't have Quake, it doesn't mean anything. They attack with IronNeedle.

Bleary are the black-furred things that use Slumber when you look at their eyes, but they don't normally get the chance to use it. If what slumber does isn't obvious, I don't know what is. They'll probably survive AutoCrossbow, unlike everything else.

Crawly might want to get his name changed to Crowley. They're caterpillars that try to use Magnitude 8 when confused, but don't because they lack the required MP.

There are chests here that you can ignore. In fact, you should ignore them.

Rhodox is that squirrel thing. They can not be suplexed for some odd reason, even though they're not fixed to the ground.

GreaseMonks are the Imperial maintenance squad according to the bestiary in the Anthology, but they just attack with wrenches.

Rhinotaur (literal translation: nose-bull) hangs out here, but we'll see him after we visit South Figaro.

Let's look for clues! There's a man here who dresses in black. I wonder if he knows where Sabin is.

You get to... name him?

I'm not sure how the ellipsis and exclamation mark works.

He talks, but that's not a clue, unless his dog ate Sabin. Is he going to join you? Guess again.

What could this guy be planning? Maybe he's writing to Sabin! Nope.

Eh, it's probably nothing important. Just a metaphor for sex.

What the hell is wrong with you, Steve?

I think I'm a Magitek Armor!

Nothing else here. The pub owner says that Edgar looks like one of Duncan's students in the Japanese version, but not in this one. There are items you can buy, though.

This is the Rhinotaur that I was talking about. They're pretty dangerous and counter magic with Mega Volt 1/3 (Mathematics lesson for the chapter: it's probably more like 22/64, since 2 is prime, a power of 2 will never have 3 as a factor) of the time.

I confused him and I'll demo Bio Blaster as well. It shoots out a cloud of chlorine.

A clue! Sabin likes flowers! This must be his hut. But no sign of Sabin. This may not be as bleeding obvious as Blue's Clues, but you don't have much of a choice in where you can go, and hopefully you're not as bleeding thick as Steve. If you are, get a group of kindergarteners to help you, scrawl some flowers in the manual if it helps, and move on. Just be careful with that notebook, OK?

Brawlers are martial artists who used their skills for selfish gain rather than the good of humanity, so sayeth the Anthology Bestiary. They have a special attack called punch, shortened from Holy Moon Sword, that only happens if you sketch them (which you don't have yet) and bandannas as a rare (1/8 chance in this case) steal.

Cirpius, not actually a bird genus, uses Beak if you let them. It turns a character to stone. You can confuse them and they'll use it on each other.

Tusker is a rather strong enemy that counters the fight command. If a Cirpius is around, Beak makes short work of them.

Trilium uses bane touch to poison you. Unlike Cirpius, it's an actual genus of a non-poisonous plant.

Enjoy the view from the bridge before more monsters ruin it. There's a Guardian for Locke somewhere around here and an Atlas Armlet which boosts your physical damage by 25%.

In case you couldn't tell, he's being sarcastic.

Vargas is a jerk.

Vargas is flanked by two iPoohs, probably pilfered from A.A. Milne. They can claw you and attack and that's it. You can't do anything to Vargas, who is currently alternating between fight and Gale Cut. If this goes on for 50 seconds, he'll say "Come on. What's the matter?" and use fight twice.

Once they're gone and you've done enough damage, he says "Enough!! Off with ya now!" and uses Blizzard Fist (or the awesomely awkward Super Wind Tsunami Fist in Japan. It sounded better in Japanese, I swear. Well, I don't, since it just looks like a bunch of lines and squiggles with the occasional Chinese logograph in there for me).

After that, everyone but Sabin is gone and Vargas uses doom fist to set the 60 second until KO counter that you see above Sabin's head. One of you will end up knocked out or dead before 60 seconds passes unless you're fighting a purely defensive war. This is what frustrates a lot of people who went through this more than once and maybe even causes controller or screen damage depending on their level of self-control: You can't blitz until the game tells you you can blitz. Once you use Pummel, you've won, for he is Sabin, the strongest man in the world!

Once you've won, Sabin informs Vargas that he'd have been the next Master if not for his greed.

You get an immortal line and maybe a MithrilClaw for Sabin.

Finishing the line. Nothing else to say about that matter.

He's flattered, but Terra isn't interested.

Sabin Figaro

Advantages: He's strong and has elemental attacks.

Disadvantages: His blitzes are notoriously hard to implement. Severe lack of good armor later in the game.

Arbitrary Coolness Rating: 6

With that, he joins you. I'll see you in the Sabil mountains, referred to by name here only. Beyond, there are vaporites.

Two things to keep in mind when blitzing. One, write down the button sequence and keep it nearby. Two, Hit either cardinal direction when there's a diagonal. Example: If there's a down-left, hit either down or left. I don't think it matters.

To chapter 5

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