In which Celes meets Terra, who declines to join, and stalks Gerad, who's name is most definitely not an anagram for anything.
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Buffalax are escaped animals dying of hunger and poisoning, who attack you because they haven't had a meal in weeks and delta bugs' shells are hard to crack. After 4 turns, it uses Riot, Fight, and Fight. Magic causes it to heal with Sun Bath as a counter. Delta Bug uses Rush, fight, and Mega Volt, a downgraded Giga Volt that nonetheless will still remove your invisible status if you had it. |
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Bloompire is a portmanteau of bloom and vampire. It has 12 HP, but obscenely high defense. Curing works because it's undead. Fire works because it's a plant, presumably. They'll use either fight or energy sap (zombifies you) and then bio. Hopefully, you still have your ribbon on. |
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Terra's hanging around in Mobliz, which has been devastated by Kefka's Light of Judgement and some floods. |
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Since you aren't required to go here, the dialogue is spoken by someone rather than a specific character. |
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Terra doesn't want to go, as she needs to take care of the kids now that the adults are gone. |
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So, what, did it somehow miss the children? I can't see Kefka deciding to spare everyone under 20 years old. That's just not him. He likes to push old ladies down the stairs and trample on pretty flowers so that nobody can enjoy them. |
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His name is from a Babylonian legend. Oh, make sure you're prepared. |
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When Terra's fighting Phunbaba, there's little you can do but lose. Don't waste elixirs or morph power. Phunbaba takes no damage regardless of what you do. You can use the Vanish-Doom trick in the SNES version, but the game still thinks you lost and you aren't rewarded for it or anything. After that, your current party (Sabin and Celes here, but you can go in with other characters) will fight him, and he'll use fight and Solar Plex, along with Bolt 2 and Bolt 3. If Golem's equipped, summon him. Bio works. Anything lightning does not. If you did this later, you'll have other characters, you'll be overpowered, and you don't need my help. |
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As a reward, you get Fenrir. Not Terra. Fenrir is supposedly part of Phunbaba's necklace. Fenrir uses Moon Song to set image on your characters but is very expensive, and teaches you some ok spells. X-Zone sucks enemies into another dimension. Moving on. |
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We encounter yet another new enemy, a rather foolish looking lizard. They're weak to ice, like all dinosaurs and lizards. |
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He's talking about the day he decided to sleep at Doma Castle. |
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Gerad. That doesn't sound like an anagram for anything, no. And that hitting on licentious howlers, that's nothing special either. We're in Nikeah, by the way, which is slightly more important and has enhancers (which includes a 20% M.Block and +7 to magic power) and some other things for sale. One of the shopkeepers says "You took one look at me and thought I was a loser, right? You're obligated to buy from me now!" but he has little worth buying. |
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Sabin, who isn't actually mandatory in the World of Ruin, would have said "What's going on, here? Brother!!" He doesn't, probably because it would result in him saying it when he wasn't actually around. |
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Welcome to South Figaro. This guy said the world became unzipped. As for Figaro, it's probably stuck. Other fun things include a robber who says "Some guy came through here a little while ago looking for some secret treasure" and a townsperson who says "We may be thieves, but at least we have goals in our lives!" making me think the lines were accidentally switched. There are still commanders and vector pups in the maze near brig ex laundry room where you first met Celes. Probably a mistake. After all, there's no reason for them to be down there. |
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Yes. And you're not fooling anyone with that wig. He goes to the cave that connected South Figaro to the area near Narshe. Let's go there. |
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But first, here are some new friends. Nohrabbit has a magic power of 30, and inexplicably uses it to counter with cure, cure 2, and remedy. On you. What? They use carrot as a normal attack. Yeah, they shoot a fucking carrot at you. Like those robot bunnies in Wood Man's stage. Maliga is a palette swap with scissors that they can use to do 1.5 times the damage of battle and assassinate weird looking aliens. It was the perfect plan, but they forgot one thing: Rock crushes scissors. But paper covers rock. And scissors cut paper. Kif, we have a conundrum. Search them for paper. And bring me a rock. |
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In real life, Latimeria is a genus of coelacanth. In FFVI, it's an anguiform palette swap that has Wind-up and Magnitude8, and is weak to lightning. |
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Male sand horses can become pregnant and lay eggs. Sand horses spam sand storm and Clamp (5 times the damage of fight) when paired with an enemy and fight when alone. Again, weird. They're weak to ice and water, and die when their MP reaches zero. They're dangerous, but reasonable unless you have Kamog instead of Celes. |
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Seigfried is here, and he's offering to help. Not like he's met Celes anyway. Or Kamog. Whatever the hell his name is. |
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Unfortunately, or fortunately for those of you who want to level up and see these guys on the Veldt, he did a rather half-assed job. Dante is a palette-swapped rider named after the Dante that inspired many a Final Fantasy. He's undead, he'll use battle and quartz pike, with L.3 Muddle as a magic counter. Not very often, that. Ribbons help, though. And you have no excuse for not having more than enough of them. |
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Cruller is a mass of protoplasm and organs that casts fire 2. Let him live for too long, and he'll start using slimer and brainstorm (confuses you). He's weak to fire, which isn't something you'd expect from a monster that casts fire. Humpty is a grotesquely bloated midget. It attacks and it hugs you to confuse you as well. He's undead. I guess that it's just gas escaping. Neck Hunter uses Mad Sickle to set confuse. I bet you didn't see that coming. They're also undead. |
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Drop is Figaro Castle's security system. They'll use Mad Signal to, yet again, confuse, they conter, and they're weak to lightning like machines should be. Also, they can only be found in the engine room. Everything else here is nothing you didn't encounter in Figaro Cave. There's a gravity rod that you can't use. |
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Unfortunately, the engine room has been taken over by hentacles. Bottom right is weak to ice and water, bottom left is weak to fire, and the top two are weak to nothing. All of them can seize you, grope you to take away your HP when you're in their clutches, discard you, and entwine you to slow you. Seize and entwine do not work if you have haste from the running shoes. |
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Here, Sabin does talk and Edgar reveals his plan. He had his normal palette in the battle, though. |
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Says someone who did nothing. |
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Edgar donning his Jason mask. I think that crullers are actually quasi-living. Next stop, Kohlingen! |